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Level Design

Level Greybox >> Environments
Level Greybox
Environment


Lvl 2 Library






Lvl 4 Tower



Lvl 5 Church


Level Flowcharts

Library Level

Church Level

Astrology Tower Level

Library Level
1/3

Puzzle Design
Small puzzles based on core mechanics, then combined into more complex levels later.

Concept >> Level Greybox
design for Slinky Dog Co-op Platformer
Concept Art



Level Greybox
iteration 1


iteration 2
-
adjusted spacing to be horizontal due to length of slinky dog
-
regulated distances between obstacles

final iteration
-
expanded proportions, varied obstacle heights,
-
planned more detailed player path from playtest
-
added alternative challenging route



Level Layout in Figma
Greybox in Unity 3D
Grey box to Environment
Level Design
>>
Greybox
>>
Environment w Assets














Narrative platformer
Tutorial
unease
uncertainty
>>
eerie curious
Village
>>

(pace breaker)
safe
relaxed
smooth
Bamboo Forest
>>
(Alternative path)
alarmed
strategic
Mountain


Player emotion


Alternative path
low Risk = low Reward
high Risk = high Reward
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