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Level Design

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Level Greybox  >> Environments

Level Greybox

Environment

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Lvl 2 Library

Lvl 4 Tower

Lvl 5 Church

Level Flowcharts

Puzzle Design

Small puzzles based on core mechanics, then combined into more complex levels later.

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Concept >> Level Greybox

design for  Slinky Dog Co-op Platformer

Concept Art

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Level Greybox

iteration 1

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iteration 2

  • adjusted spacing to be horizontal due to length of slinky dog

  • ​regulated distances between obstacles

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final iteration

  • expanded proportions, varied obstacle heights,

  • planned more detailed player path from playtest

  • added alternative challenging route

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Grey box to Environment

Level Design

>>

Greybox

>>

Environment w Assets

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Narrative platformer

Tutorial

unease
uncertainty

>>

eerie curious

Village

>>

(pace breaker)

safe
relaxed
smooth

Bamboo Forest

>>

(Alternative path)

alarmed
strategic

Mountain

 Player emotion

Alternative path

low Risk   =   low Reward

high Risk  =  high Reward

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