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My Role:  Gameplay & System Designer

Team Size:  9

Engine: Unity 3D

Development period: 5 weeks (July 2026)

Status: released on itch.io

Description

Druid's Haven is a tower defense game where you plant seeds and build a biologically diverse forest to resist the barrage of threats from beyond. Be careful of your placement as many synergies exist between your plants.

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Contribution

  • Designed gameplay loop and system for a tower defense game to represent the importance of biodiversity in the ecosystem.

  • Designed individual Unit stats, effects and upgrades on spreadsheet for implementation.

  • Designed synergy system between plants, designed detailed effects and conditions in relation to player's resources regeneration to support infinite roguelike gameplay.

  • Designed enemy encounter waves and gradual increase in difficulty.

Contribution
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Design Process

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