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3D Models & Animation

Sculpting

Sculpting

3D Works

I designed this character along with the environment, then sculpted in Zbrush, textured in Substance Painter, and did the lighting & Rendering in Blender

Screenshot 2023-11-03 at 3.57_edited.jpg
filtered5_edited.jpg

Here are some close-ups & Work bench:

I also tried inventing fantasy anatomy in this tiger centaur, this practice was helpful when I tried implementing it as a reference into environment.

startScreen2_edited.jpg

Character & prop

Normal

Emission

BaseColor

Model & Animation in Blender 
Texture in SubstancePainter

Height

Extendable Hooks

Made in 3 parts to allow dynamic length change controlled by script

Rocks

Handpainted Rock textures

​Star Jellyfish

Texture maps made for custom unity shader

ANIMATION

Animated in keyframes, but tried to mimic a ragdoll-like effect

Swim Loop

Impact

Jellyfish Idle Loop

Screenshot 2024-09-07 010354_edited_edited.png

Characters Design & Modeling

Stylization

Middle Ages to Renaissance gothic architecture,
whimsical, bright and peaceful mood

A young sorcerer who specialize in moon magic.

Player’s companion, A Venetian Cat doll that came alive, it guides the player and leads the player to rescue other cats.

A doll I encountered in Venice, at Carnival costume store

Modeling & Texturing

Sculpting

3D Works

I designed this character along with the environment, then sculpted in Zbrush, textured in Substance Painter, and did the lighting & Rendering in Blender

Here are some close-ups & Work bench:

I also tried inventing fantasy anatomy in this tiger centaur, this practice was helpful when I tried implementing it as a reference into environment.

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